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Garth deck list for shadow era
Garth deck list for shadow era






garth deck list for shadow era

I have made some minor changes to the deck: Great deck man! I test the deck a bit and instantly like it. I'm still working on fine-tuning the deck, so please post a comment if you have any suggestions. Try it and tell me! I've found it to be a solid deck that is on par with the other top Garth builds. Against ability damage decks, DMB often isn't good anyway. I personally felt that I could get by without always having DMB because so many of your allies have stealth that protects them from opposing allies, and you can get rid of problem minions with Covert Op anyway. This is a big problem against a lot of decks since you summon a lot of allies with very low hp. Instead, I found it better to run 3 and almost never sack it.ĭead Man's Breach : This card should be run at 3, but frankly this meta is not that great for DMB because it deals 1 damage to you every time one of your allies dies. On the other hand, if you run 4 of them you will often draw 2-3 copies and end up sacking them anyway. The Last Harvest : I really wanted to run this card at 4, since it is your main win condition to buff up your minions with The Last Harvest (they are weak on their own). For example, if you can kill something with Rabble Rouser, that's generally better since you can still play Contacts on T4 with a 2cc ally. Good contacts: You generally want to play this card on T3, but there are some cases where it is not the right play. By bouncing back an opposing ally, your opponent will fill up their hand and won't be able to draw more cards! Thus, this card often can be played without a downside. This card shines though in conjunction with Covert Op.

garth deck list for shadow era

The best part is using Road Less Travelled on a Covert Op on the opponent's side of the field: it will go back to your hand AND you'll get to draw 2 cards.īad Santa : You empty your hand extremely fast, which makes Bad Santa a powerful card to help continue your combo. Alternatively, you can bounce a used-up Rabble and play it again on another turn. For example, you can return a Grave Robber and then steal another card. You can retreat the opponent's key allies, but also return your own allies to trigger again. Master of Disguise is great for another reason: it returns rogue allies back to the deck (even itself) which helps prevent decking yourself out.Ĭovert Op and Road Less Travelled: Retreat, but at 1cc, is really amazing. You can also win games by stealing Isadora from Gravebone, disrupting Twilight graveyard strategies, or digging up some undeads. Try to avoid sacking Grave Robber, and try to kill an ally before playing Grave Robber.

garth deck list for shadow era

Unfortunately, you need your opponent to have an ally or an item in the graveyard. Grave Robber and Master of Disguise: This card is the bread and butter of your combo, because it's a +1 in card advantage if you can discard Master with Grave Robber. The solution? Summon twice as many allies as the opponent, and kill them first! This deck is a highly aggressive rush deck that focuses on summoning 2cc rogue allies that cost 1cc when played with Good Contacts. Unfortunately, he also suffers from the drawback of being overwhelmed by lots of smaller allies, and has no reliable board clears available to him.

garth deck list for shadow era

Garth is almost always run as a control hero due to his ability that can make quick work of fatty minions.








Garth deck list for shadow era